TheConceptBay
an error occured

Important Notice:

Due to rising costs of video hosting, more restrictive upload limitations from our hosting provider and uncertainty of Canadian Economy, I am pausing any new subscriptions until alternative content delivery method can be established. As a result, the current development stream archive is not available and it may take a long time before the content comes back. Preferebly a local content server would be idea but that future is uncertain.

Witch of Endor
Course Content:
  • Character Sprites
  • Player Movement Code & Sprite Switching
  • More characters
  • Shooting
  • Weapon Selection, Shooting, Dust particles
  • Cauldron
  • Weapon Select UI
  • Purple Orbs, Cauldron Fire Particle
  • Health Bar
  • Vending Machine & Junk
  • Vending Machine UI
  • Item Pickups
  • Ammo Display UI
  • Environmental Props & Foliage
  • Cauldron Stat Upgrade UI
  • Cauldron Stat Upgrade UI #2
  • Totem Weapon Stat Upgrade
  • Totem Weapon Stat Upgrade #2
  • Totem Weapon Stat Upgrade #3
  • Showing Extra Stats
  • Main Menu
  • Cauldron Orb & Condition
  • Magazines
  • Tutorial Tomb Stones
  • Vending Machine Fabrication & More Tutorials
  • Ammo Dispenser
  • Undead Conquistador
  • Enemy State Machine
  • Enemy State Machine #2
  • Enemy State Machine #3
  • Cauldron Damaging Players
  • Intro Comic
  • Intro Comic #2
  • Intro Comic #3
  • Intro Comic #4
  • Intro Comic #5
  • Intro Comic #6
  • Main Menu Input Select
  • Intro Comic Animation
  • Intro Comic Animation #2
  • Intro Comic Animation #3
  • Rain & Raindrop Splashes
  • Intro Music Score & Talking Beep Sound
  • Intro Music Score #2
  • Intro Music Score #3
  • Intro Music Score #4
  • Action Music
  • Music Playback Handling
  • Shopping for some Audio Plugins
  • Shopping for some Audio Plugins #2
  • Making Sound Effects
  • Enemy AI
  • Implementing Sound Effects
  • Reloading and Leftover Bullets
  • More Shooting SFX code
  • Enemy Wave System
  • Enemy Wave System #2
  • Enemy Wave System #3
  • Enemy Wave System #4
  • Enemy Wave System #4 Ambient Music
  • A bunch of sound effects
  • Lightning and Thunder
  • Enemy Wave System #5
  • Cleaning house in Design Document
  • Enemy Bomb Throwing
  • Enemy Bomb Throwing #2
  • Enemy Bomb Throwing #3
  • Enemy Bomb Throwing #4
  • Additional Level and Ground Tiles
  • Enemy Sound Implementation
  • Stamina
  • Puddle Splish Splash Particle and Sounds
  • Wave Balancing
  • Weapon Recycler
  • Wave Balancing #2
  • Tutorial Labels
  • Enemy Wave System #6
  • Fake Quest Notification
  • Tutorial Undead Soldier
  • Undead Soldier Targeting Fixes and Refactoring Design Ideas
  • Undead Soldier Targeting Fixes #2
  • Enemy Variations.
  • Wave Controller Introducing Special Enemies
  • Wave Controller Introducing Special Enemies #2
  • Adding 3rd and 4th Player Sprites
  • Adding 3rd and 4th Player Sprites #2
  • Testing in HTML5
  • Skipping Intro
  • Testing in HTML5 #2